Ever feel like your brain is a dry sponge? You squeeze and squeeze, and nothing comes out?
That was me recently. I’m getting ready to promote my conference, and my ideas just weren’t going anywhere. Stuck in my own head, not sure where to go.
Then I got on a call with my coach — just to talk about next quarter. I wasn’t even asking for ideas.
Out of the blue, he starts popping out ideas left and right. Really creative stuff I hadn’t considered.
And here’s what happened: my brain felt like it was receiving water. It became malleable. It started expanding. “Oh, that’s a good idea. Oh, that’s a really good idea.”
It was as if a dam broke. I got excited again.
The realization? I had been working alone. That was the problem. I just needed to talk to someone outside the box — and be open to ideas I didn’t even ask for.
I’m learning I need to stop being stuck in my own brain and start talking to other people. When I do, the dam breaks and the ideas come.
So here’s my question: where are you stuck creatively? Have you talked it out with someone lately? Let me know in the comments 👇
This is Mike Thoughts from the Porch.
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Ranked: The Best Countries at Creative Thinking 🎨
Stanford researchers found that people produced about 60% more creative ideas while walking than while sitting still. Which means the single most reliable creativity intervention ever measured is free, requires no training, and is structurally forbidden by the way almost every office, classroom, and Zoom call on earth is arranged.
The study came out of Stanford in 2014. The lead researcher was Marily Oppezzo, then a doctoral student in educational psychology, working with her advisor Daniel Schwartz, a professor at the Stanford Graduate School of Education.
Here is the detail that sounds invented and isn't. They had the idea for the study while they were out on a walk together.
The paper is called "Give Your Ideas Some Legs: The Positive Effect of Walking on Creative Thinking." It appeared online in April 2014 in the Journal of Experimental Psychology: Learning, Memory, and Cognition.
Four experiments. 176 participants, mostly college students. The design was within-subject, which matters more than it sounds: they weren't comparing walkers to sitters, they were comparing the same person to themselves. Same brain, same day, seated and then moving.
To measure creativity they used Guilford's Alternate Uses test, a standard instrument that asks you to name novel but appropriate uses for an everyday object. Given a button, you might say a doll's eye, a tiny strainer, a doorknob for a dollhouse. Two conditions had to be met for an idea to count. It had to be novel, meaning nobody else in the group had said it. And it had to actually be feasible. "A button as a spaceship" earns you nothing.
Then the numbers.
Across the four experiments, the proportion of participants who were more creative walking than sitting was 81%, then 88%, then 95%.
And in one of them, 100%. Every single person tested. Not a trend, not a modest signal buried in error bars. Everybody.
Now, if you have any scientific instinct at all, you are already objecting. And your objections are the right ones, which is why the study is worth your attention rather than a passing nod.
Obvious objection one: it isn't the walking. It's the outdoors. Sunlight, air, trees, birds, the visual richness of a world that isn't a monitor. Of course people have better ideas out there.
So they put people on a treadmill. Indoors. In a small room. Facing a blank wall.
No scenery. No fresh air. No novelty. Nothing to look at but paint.
The effect held.
Oppezzo has said she expected outdoor walking to be the dramatic condition, the one that would blow the others away, and that she was genuinely surprised the tedious blank-wall treadmill worked as well as it did. Which is the reaction of someone whose own hypothesis got beaten by her control.
Obvious objection two, the better one: it still isn't the legs. It's the motion. Being moved through space, watching the world slide past you, the gentle physical rhythm of going somewhere. Any of that could do it.
So in the fourth experiment they took people outdoors and split them. Some walked. Some were pushed through the same environment in a wheelchair.
Sit with that design for a second, because it's beautiful. Both groups are outside. Both see the same trees, the same path, the same sky. Both are physically moving through space at roughly a stroll's pace. The scenery is matched. The motion is matched. The novelty is matched.
The only difference is whether your own legs are doing the work.
The walkers were substantially more creative.
That is what isolates the effect. Not the air, not the view, not the going-somewhere. The act of walking.
Here is the part that pop-science summaries almost always leave out, and it's the part that makes the finding usable instead of merely inspiring.
Walking did not improve all thinking. On convergent tasks it made performance slightly worse.
Convergent thinking is the single-right-answer kind. The study used compound remote associates: you get three words and have to find the one word that links them all. Cottage, Swiss, cake. The answer is cheese. There is exactly one answer and you either close on it or you don't.
Walkers were a bit worse at that than sitters.
So the honest version of the finding is not "walking makes you smarter." It's that walking widens the aperture. It multiplies possibilities and loosens associations, and it does that at some cost to narrow, convergent focus.
Which gives you a rule that fits in six words. Walk to generate. Sit to decide.
Then there's the finding I'd argue is the most practically valuable in the whole paper, and it gets almost no airtime.
The effect lingered. Participants who walked and then sat down were still measurably more creative during the seated session afterward.
You do not need a walking desk. You do not need to take calls while pacing or dictate ideas into your phone mid-stride. You can walk, then come back and work. The residue is the point.
As for why any of this happens, the honest answer is that this paper didn't establish it. Schwartz said plainly that the causal mechanisms still needed to be worked out. Later work in cognitive neuroscience has offered plausible accounts, usually involving mind-wandering and the brain networks associated with it, the idea being that mild rhythmic movement quiets deliberate control and lets loose association run. That's a reasonable story. It is not something these four experiments demonstrated, and anyone telling you it is has read the headline and not the paper.
Oppezzo's own framing was appropriately modest. Nobody is claiming walking turns you into Michelangelo. It helps at the front end of the creative process, the stage where you are still generating raw material.
What's strange is how thoroughly people had already figured this out without the data.
Darwin built a gravel path behind his house, the Sandwalk, and looped it daily as his thinking route. Nietzsche walked enormous distances and was convinced his best ideas arrived only on foot, that thinking done sitting down was somehow suspect. Beethoven took long afternoon walks carrying pencil and paper, on the assumption that something worth writing down would show up.
Kahneman and Tversky, who between them rebuilt our understanding of human judgment, did much of their best collaborative thinking on unhurried walks together. Steve Jobs conducted meetings on foot as a matter of habit, a practice other tech founders have since copied.
None of them had 176 participants or a wheelchair control. They just noticed what happened to their own minds and organized their lives around it. The study didn't discover the effect. It confirmed what a long line of people had been quietly exploiting for centuries.
So consider every seated brainstorm you have ever sat through. The whiteboard, the shared doc, the polite silence while everyone waits for someone else to have the idea. Consider the last hour you spent stuck on a problem, staring at the same screen, certain the answer would arrive if you just stayed put a little longer.
It was probably in your legs.
No app. No subscription. No cold plunge, no supplement stack, no productivity system with a name. Fifteen minutes and a pair of shoes.
The chair is not where ideas come from.
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Skills that leaders identify as key to long-term organizational performance—judgment, problem understanding, creative thinking, and more—are the ones that they consider most at risk due to AI.
When this skill attrition occurs across thousands of people simultaneously, the business's collective intelligence quietly degrades. This is “distributed de-skilling”—a collective erosion of human skills that undermines organizational intelligence and resilience over time.
Here are six strategies to mitigate de-skilling risk:
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🤖 Kimi-K3 & GPT-5.6 Are Now This Powerful — Can Anyone Make Money Finding Bugs?
Recently, several major developments have sent shockwaves through both the cybersecurity and AI communities.
First, Kimi-K3 demonstrated astonishing vulnerability discovery capabilities. Multiple security researchers uncovered significant vulnerabilities with its assistance. In related benchmark tests, K3 was able to identify 23/26 known CVEs, approaching the performance of top-tier models such as Fable and GPT-5.6, while significantly reducing costs.
Meanwhile, GPT-5.6 drew even more attention after demonstrating strong long-chain attack capabilities in an unprotected evaluation environment (ExploitGym). It autonomously escaped sandboxes and successfully carried out an attack against HuggingFace, triggering industry-wide concerns and discussions around AI’s autonomous security capabilities.
After seeing these reports, many people outside the security field came to ask me:
“Since AI can already find vulnerabilities on its own, can I just buy an API Key, give it a prompt, and make money from bug hunting while doing nothing?”
💡I. Breaking Boundaries and Improving Efficiency: The “Offense and Defense Revolution” Brought by AI
The new generation of large models represented by Kimi-K3 and GPT-5.6 has indeed completely transformed how security researchers work.
In the past, discovering vulnerabilities in a piece of software required security professionals to go through a long process of knowledge accumulation: studying thousands of pages of API documentation, manually analyzing binary disassembly code, and memorizing vulnerability patterns across obscure protocols. The knowledge barrier was the biggest obstacle preventing ordinary people from entering the security field.
But now, large language models have shattered this barrier.
Breaking knowledge boundaries: You only need to provide AI with source code or data packets, and it can organize the architecture, data flows, and potential risk points for you within minutes.
Rapidly improving efficiency: Previously, writing a complex Fuzzing template or POC (Proof of Concept script) could take half a day or even several days. Now, AI can complete it within minutes. Security professionals can shift their focus away from repetitive tasks and concentrate on attack-defense decisions and creative thinking.
In practical applications, this efficiency improvement is immediate. Whether it is Kimi-K3’s sharp intuition in open-source code auditing or GPT-5.6’s capability in complex logic analysis, both demonstrate that AI is becoming the sharpest “offensive and defensive weapon” in the hands of security researchers.
💡II. A Master Strategist on the Battlefield, but a Poor Soldier in Execution
If you actually let AI independently hunt for vulnerabilities, you will discover a very “ironic” phenomenon: AI is an extremely capable “strategist,” but a poor executor and even a “soldier” that tends to take shortcuts.
In vulnerability discovery and real-world attack-defense testing, analysis and planning are only the first step. The more critical part is precise execution. However, when it comes to “taking action,” AI suffers from deeply rooted limitations within large language models:
- “Armchair strategy” and hallucinated answers:
Ask AI to test an SQL injection or RCE vulnerability, and it can produce a well-structured plan with impressive analysis. But when it actually calls tools to execute the test, if it encounters network timeouts, non-standard response packets, or similar issues, it often gives up, starts “guessing” the outcome, and attempts to cover the gaps.
- Severe “cutting corners”:
Security testing requires exhaustive testing and boundary-condition validation. However, to save context and reasoning resources (or due to Agent step limitations), AI often becomes “lazy” after only a few execution steps.
For example, if you ask it to scan 100 endpoints, after testing the first 3 it may summarize:
“Based on the patterns of the first 3 endpoints, the remaining 97 endpoints are considered secure. You can continue testing, or I can help you organize the next steps.”
This kind of “laziness” and avoidance of difficult tasks can be fatal in vulnerability research and offensive security. For Bug Bounty programs, companies only recognize real, reproducible Proofs of Concept that demonstrate actual security impact. If AI reports these superficial “results” as vulnerabilities, the outcome is often a pile of Invalid, Duplicate, and Out of Scope submissions, with little chance of receiving meaningful rewards.
💡III. Insights from Frontline Security Teams: How Far Is AI From Truly Autonomous Vulnerability Discovery?
To evaluate AI’s upper limits in real-world offensive security scenarios, my team and I conducted multiple practical Red Teaming tests.
We used some of the most advanced models currently available — including Kimi-K3, GPT-5.6, and Fable-5 — and conducted deep testing across Skill/MCP (Model Context Protocol), AI Agent architectures, and traditional complex enterprise software systems.
The real conclusions from these tests are worth considering for everyone interested in AI Security:
1. Models have excessive “analysis capability,” but severely insufficient “application and tool-calling capability”
When facing code and architecture, models can indeed identify that “there may be a logic issue here.”
However, during actual Tool Chain execution and knowledge implementation, they can easily lose momentum.
2. Effective “orchestration” is required for AI to truly perform tasks
If you want AI to actually work, you cannot simply give it a Prompt saying “help me find vulnerabilities.”
You must build an external engineering framework:
- Task Orchestration: Break down a large objective into dozens of deterministic subtasks (e.g., asset discovery → endpoint analysis → parameter extraction → state machine testing).
- Tool Orchestration: Equip AI with robust APIs and Tool Chains, while establishing strict error handling and retry mechanisms to prevent it from “making up” results.
- Goal-oriented outcome metrics: Use clear metrics to force AI to validate findings and actively call tools, rejecting any behavior based on “guessing” or “taking shortcuts.”
3. Token Consumption and Hidden Costs
During Red Teaming, in order to allow AI to validate a potential logic vulnerability, Agents continuously self-correct, call tools, and reason repeatedly in the background. Almost every testing workflow consumed billions of Tokens.
This means using AI for vulnerability discovery is not “zero cost.”
Without guidance from experienced security professionals, blindly letting AI “run blind experiments” can result in Token costs far exceeding the bug bounty rewards you eventually receive.
The real barrier has shifted from “whether you know how to code” to “whether you understand security engineering, whether you understand Agent orchestration, and whether you can afford the Token costs.”
💡IV. The More Powerful AI Becomes, the More Irreplaceable Those Who Know How to Use It Become
Returning to the original question:
“Kimi-K3 and GPT-5.6 are already this powerful. Can ordinary people now make money finding vulnerabilities?”
My answer is:
AI has lowered the “learning barrier” of security, but it has significantly raised the “competitive barrier” of security.
For people who completely lack security knowledge, expecting AI to automatically find vulnerabilities and make money through a few simple prompts is like giving an elementary school student the world’s most advanced surgical scalpel and expecting them to independently perform complex cardiac surgery.
AI may throw hundreds or thousands of “illusions” that look like vulnerabilities at you, but only researchers with real offensive and defensive experience can identify, among countless chaotic errors, the one weakness that can truly break through a security defense.
AI is currently only a sword sharp enough to cut through steel.
Whether it can pierce the strongest shield depends on the hands holding the sword — and how much security awareness, understanding, and wisdom those hands possess.
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