Naoki “Yoshi-P” Yoshida says fans shouldn’t expect remakes of Final Fantasy VI, VIII, or IX to follow the same path as Final Fantasy VII Remake.
Speaking during Final Fantasy XIV Fan Festival 2026, he explained that remaking any of those classic games to modern AAA standards would be an enormous project.
Each could need four or even five separate releases due to the content that would have to be rebuilt and expanded.
Recreating them at the same level as FFVII Remake would take years and massive resources.
Naoki Hamaguchi, director of Final Fantasy VII Revelation, said that about 95% of the developers who worked on Final Fantasy VII Rebirth stayed on to help create the final game in the remake trilogy.
Because most of the team remained together, they were able to keep the same workflows and maintain development momentum.
This helped the game reach completion in about 3 years. Many modern AAA games take longer to make because staff changes require time to train and integrate new team members.
Hamaguchi said that keeping the core team together was one of the main reasons the project stayed on schedule despite its large scope.
🇯🇵 Naoto Saito:
"I'm proud of the team for fighting to the end despite the setback of losing both of our centres in the first half. How we play in the last 15 or 20 mins has been a challenge for us since last year, so we need to make sure we learn from this and move forward."