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Watch Tyla Reveal Her ‘A*Pop’ Tracklist Using Fluorescent Spray Paint
Watch Tyla Reveal Her ‘A*Pop’ Tracklist Using Fluorescent Spray Paint
Watch Tyla Reveal Her ‘A*Pop’ Tracklist Using Fluorescent Spray Paint
In Milan, some people spray-paint pickpockets so that everyone can identify them.
A 41-year-old woman who allegedly vandalized the World War II Memorial in Washington with spray paint has been arrested and faces two felony charges, federal prosecutors said.
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🔥🚨 BREAKING — The World War II Memorial in D.C. was vandalized with spray paint reading “Clean hands, dirty money” and soap poured into the fountains, creating overflowing bubbles. U.S. Park Police closed the area to tourists and opened an investigation. The Interior Department called the act an “utter disgrace” against a site that honors more than 400,000 Americans who died in the war. What should the punishment be for the person responsible?
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SplatPaint uses splats directly as FX and particles - no conversions, no guesswork, just fast real-time results. With 32 live FX modes stackable up to six layers deep, you can create more than 500 million unique animated FX combinations - and it’s only getting faster and more powerful. Transform splat assets, build entirely new forms of SPLAT ART, and easily bring the results into your favorite DCCs. SplatPaint Alpha opens this weekend. Interested? DM me - limited spots available. 🔥🤘
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With newly added Gaussian splat tools like TripoSplat image-to-splat, @OTOY Studio makes it possible to rapidly turn a single image into a real-time volumetric 3D asset and carry it into a broader production workflow. Here I generated a sand castle splat in OTOY Studio, brought it into @SplatPaintApp for real-time procedural FX, imported it into Cinema 4D to build an X-Particles system, and then exported the animated splat sequence into Octane Standalone for final relighting and rendering. Image → splat → real-time FX → X-Particles → animated splat sequence → Octane render. The full animation can seamlessly be sent to @rendernetwork for scalable rendering without changing the core workflow. Rapid iteration, real-time creative control, and a direct path into production VFX. Explore the tools at:
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Twenty minutes. That's all it took to create these animated jellyfish. Using @OTOY OTOY Studio's Image-to-Splat tools, I generated a full 3D volumetric Gaussian splat from a single image in seconds. I brought it into SplatPaint, added flowing animated FX, then duplicated the effect across multiple instances in real time. No modeling. No UVs. No cloth simulations. Just rapid creative iteration. Could I build something even more physically accurate with traditional geometry? Absolutely. It would also take hours instead of minutes. Gaussian Splats aren't here to replace traditional 3D workflows - but they open up an entirely new creative playground where ideas can be explored, animated, and iterated at incredible speed.
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