Blizzard almost gave Overwatchâs new combo-heavy hero Shion a Devil May Cry-style ranking system, but the idea was eventually scrapped.
Lead hero designer Scott Kennedy said the team experimented with âa style meter and style rankingsâ similar to Devil May Cry but decided against it because âwe didnât want players to feel like they had to optimize for style points.â
Instead, Blizzard wanted players to focus on âmaking smart decisionsâ and using Shionâs abilities effectively rather than chasing high combo grades.
Even so, Kennedy said the team still wanted to capture âthe fantasy of a character action gameâ with Shionâs design.
Via : interview with PCgamer