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@Pirat_Nation
Tech & gaming analysis with the latest updates | TV & Films | alt: @piratnation | Official @skinscom Affiliate
Joined July 2022
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The creator of Assassin’s Creed and Prince of Persia: The Sands of Time says 1666: Amsterdam used so much generative AI during development that the team eventually forgot which assets were made by AI. ā€œI can ask the AI to give me 75 different variations of one thing, but I can’t have 75 different illustrators make a variation in three seconds.ā€ DĆ©silets said the team became so used to seeing AI-generated material that they sometimes ā€œdidn’t even realize it was AI anymore.ā€ AI-generated artwork was later found in the game’s demo, causing backlash. DĆ©silets has said those AI assets were removed and that the final game will not use generative AI.
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