After more than six years of work, Super Smash Bros. Melee has been fully decompiled.
The team behind the project has recreated the game’s original code in C, and it can compile into a version that matches the original GameCube executable byte-for-byte. That’s an impressive achievement considering how old and complex Melee is.
The project is focused on reproducing the original executable, and you’ll still need the original game assets to actually run it
But having the game’s code available in C is a huge deal for research, preservation and future modding, Developers can now study it