I built a game with Claude Fable 5, and what really surprised me was that Fable automatically generated the rigging-related animations on its own.
In the past, I hadn't seen any model capable of creating the animations themselves, not just the assets. As these models become more capable, I think companies like Tripo, Meshy, Hunyuan, and VARCO that specialize in asset creation could become even more valuable.
It feels like we're entering an era where assets themselves become the most important form of capital.