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Pirate Software
@PirateSoftware
Game Dev - Streamer ๐Ÿ’› Go Make Games - ๐Ÿ’œ Ferret Rescue - ๐Ÿ’› Business: money@piratesoftware.live
409 Following    237.8K Followers
The 3rd P.I.G.S. is now open for submissions! Can't wait to see all the wild weird indie games. #IndieDev# #GameDev#
OMG THIS IS HILARIOUS ๐Ÿ˜ญ๐Ÿ˜ญ A day before Epic posted about their new vibe coded launcher with *faster speeds than Steam*, Valve improved Steam's startup performance making it now way faster. After testing it, it fully opens for me after 5s, so Epic's claim is WRONG.
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This creature demands uppies. Do you comply?
Finally perfect Aion 2 Luigi. Complete with Toad as a mount.
The new @RuneScape Reignited is exactly what I wanted from the game. No more microtransactions impacting progression. Can't wait to play it. The new account name of Reignited isn't sticking with me though. I'm calling it Walletman.
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After raising the alarm on this @Kick investigated. They fixed the issue for our rescue and others impacted and back-paid the missing funds. Missing income hit the account today so thank you for that. If you find your income doesn't make sense then contact support with as much data as you can. Use the analytics pages available to prove your case. Sometimes support isn't empowered to handle issues like this so you'll need to keep at it until it's right. Glad this got resolved.
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After implementing this change to the KPP our rescue stream has dropped ~60% in revenue overnight on Kick. Starting on September 16th and for every stream going forward. Kick support claims it's now a 30 day average of the income of our streams but this doesn't make sense. That broadcast has had steadily increasing viewership over the last 60, 30, and 7 days. It's also a 24/7 stream and has the same number of hours every broadcast. A "30 day average" when viewership is only going up and hours streamed is the same does not explain a ~60% drop in KPP income. Other creators are also talking about similar declines so it's not just us. Kick needs to revert this new weighted average change. It's immediately impacted income in a negative way for creators and that income cannot be correctly calculated on our end. It makes the platform look dishonest overall and doesn't align with their stated creator first goals. @KICKEthan @StakeEddie @Svntvmvriv
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Questions from chat. "If I eat glue and horses are fast... does that make me fast?"
Finally. The largest Bakoom.
๐Ÿ’ฅ Gunlance: Boosted Action Breakdown! ๐Ÿ’ฅ Fearlessly charge in with the Boost Driver. ๐Ÿ’ฅ MORE explosions! ๐Ÿ’ฅ Defend AND reload. #MHWilds# #Ascendance#
After implementing this change to the KPP our rescue stream has dropped ~60% in revenue overnight on Kick. Starting on September 16th and for every stream going forward. Kick support claims it's now a 30 day average of the income of our streams but this doesn't make sense. That broadcast has had steadily increasing viewership over the last 60, 30, and 7 days. It's also a 24/7 stream and has the same number of hours every broadcast. A "30 day average" when viewership is only going up and hours streamed is the same does not explain a ~60% drop in KPP income. Other creators are also talking about similar declines so it's not just us. Kick needs to revert this new weighted average change. It's immediately impacted income in a negative way for creators and that income cannot be correctly calculated on our end. It makes the platform look dishonest overall and doesn't align with their stated creator first goals. @KICKEthan @StakeEddie @Svntvmvriv
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Just finished off #Rivage# by @ExniloStudio. Honestly outrageously good puzzle game. Had a blast tearing through this. The in-game UI allows you to store screenshots and notes for yourself so I didn't need a massive note-taking folder as well. Great feature for games like this.
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The only hail mary play that makes sense. I really hope to see Mercury and Mars again.
Today, weโ€™re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how weโ€™re changing the way we work. Read more on
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The 3rd P.I.G.S. is now open for submissions! Can't wait to see all the wild weird indie games. #IndieDev# #GameDev#