Microsoft open-sourced a 4B model that turns any image into a production-ready 3D asset in 3 seconds.
It’s called TRELLIS.2, a fully textured, physically accurate 3D models with PBR textures out of the box.
→ Full PBR (base color, roughness, metallic, opacity)
→ Handles hair, cloth, glass, non-manifold geometry
→ Exports .glb ready for Unity/Unreal/Blender
→ Runs locally, ships in 3 seconds
It's not a demo or a research preview. The full training codebase is public.
You can fine-tune it on your own asset library and get a model that generates in your studio's exact style.
100% Open Source