The “Stop Killing Games” movement gained traction because gamers are tired of paying full price for games that companies can later shut down, lock away, or render unplayable.
Many feel companies sell games as if you own them, but in reality you are just renting access until they decide otherwise.
European politician Markéta Gregorová said at the parliament: “If buying isn’t owning, piracy isn’t stealing.”
She was not saying piracy is good. Her point was simple: if companies can take away games people already paid for, then calling it “buying” feels dishonest.
People are not asking companies to support games forever; they just want what they paid for to keep working instead of disappearing because a publisher flipped a switch.