GROK 3 CODES A DOOM-STYLE SHOOTER IN UNDER 24 HOURS—AND IT WORKS
A developer just used Grok to build a retro Gothic FPS—with procedurally generated levels—in a single day.
The game, inspired by classic Doom mechanics, was entirely coded by Grok 3 with minimal human help.
Every reload spawns a brand-new level, showing serious potential for AI-driven game design.
He called
@xAI’s tool “life-changing”—and said Claude Sonnet 3.7 couldn’t keep up.
Source:
@DannyLimanseta