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Naoki Hamaguchi, director of Final Fantasy VII Revelation, said that about 95% of the developers who worked on Final Fantasy VII Rebirth stayed on to help create the final game in the remake trilogy. Because most of the team remained together, they were able to keep the same workflows and maintain development momentum. This helped the game reach completion in about 3 years. Many modern AAA games take longer to make because staff changes require time to train and integrate new team members. Hamaguchi said that keeping the core team together was one of the main reasons the project stayed on schedule despite its large scope.
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