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加入 February 2010
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In collaboration with @olam_labs, we ran a series of experiments letting agent swarms compete in Minecraft and Mindustry. We wanted to see what kinds of agent dynamics would emerge when they shared a world over long periods of time. We found civil bureaucracy, thousands of telegraphic A2A messages, and OpenAI models retrieving the game's source code to beat Claude. More on our findings below:
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