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Maxime
@MaximeHeckel
software engineer @linear · writing about web, design, and shaders at 🇫🇷 in 🇺🇸
加入 February 2010
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New post 📝 A deep dive into a topic I wanted to explore for a long time: how to render a realistic sky and atmosphere I explore everything from simulating the interaction of light with air, to handling sunsets, all in real-time, from ground to space
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