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Matt Dailey
@reactiverobot
Building previously @figma & @PalantirTech
加入 June 2015
317 正在關注    1.6K 粉絲
these graphical game demos are getting mindblowingly good and I know this is about model capability, not games BUT the things that make me love a game are: - interaction that is fun from the beginning and has a high skill cap (ex. CoD) - a story that could be a great book but I have autonomy to do it my way (ex. BG3) where we at on those?
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Astra built this three.js game with gorgeous graphics, then recreated every scene in Blender and made the trailer too. It feels like a massive upgrade from Sol for 3D graphics and front-end design. The UI feels way more polished and less like AI slop. The rocks, trees, monuments, and characters are all procedural code, keeping the game under 2 MB before the image and music assets. The level of autonomy is unbelievable. It needed very little steering, though I still had to keep pushing it to work harder on the details. The UI icons, buttons, and ornaments were made as transparent PNGs with GPT Image 2.
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