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MiniMax H3 - Prompt Share Give it a character reference and it turns it into a high-tech digital assembly sequence. You can use parts of the result in your music videos too. Prompt: Use the provided reference as the final character target. Create a short premium cinematic character creation video where the character is built step by step through a high-tech digital assembly process. The sequence should feel fast, intense and visually sophisticated. Show a clear staged progression. Begin with abstract digital fragments, prototype sketches, blueprint-style drawings, construction lines and technical concept sheets appearing in the background. Then gradually assemble the character from the inside out, with limbs, body parts, clothing and facial features forming through scanning passes, holographic layers, wireframes, segmented image fragments, luminous particles and sleek interface elements. Let the arms, legs and other body parts visibly generate in stages, as if engineered by an advanced system. Some moments should show unfinished digital anatomy, partial structures and evolving forms before they lock into the final design. Keep the background alive with passing prototype art, silhouette studies, detail callouts and design variations to reinforce the feeling of a real creation process. The pacing should be rapid and aggressive, with dense motion, layered depth, sharp transitions and constant visual activity, while keeping the character build clearly readable as the main focus. The overall style should feel futuristic, polished, luxurious and cinematic. End with the fully completed character, cleanly revealed and clearly matching the reference.
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Fans think they may have figured out the subtitle for The Elder Scrolls VI. >A recent post about TES VI showed 8 symbols hiding the game’s subtitle. Fans quickly noticed that “SENTINEL” fits the 8 letters, and Sentinel has already been mentioned as a possible subtitle in previous rumors. >There’s also an interesting connection to Starfield, players noticed that the employee number shown during character creation can apparently be decoded using a very simple method to spell “SENTINEL.” >And this isn’t a new discovery because someone pointed out the Starfield connection more than two years ago, long before the latest TES VI teaser. >There are also claims that Sentinel was hinted at in older Bethesda material, with one detail reportedly being changed between different reveals. >Former Bethesda developer Michael Kirkbride has also made a cryptic comment about the theory
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