Sony spent $3.6 billion to acquire Bungie, a financially struggling studio on the brink of bankruptcy that owned only a single major game IP.
>Sony bet hard on Bungie’s live-service “expertise,” and it helped produce Concord, a $400 million disaster called one of the biggest flops in modern gaming history.
>Bungie’s Marathon project has completely failed to retain players.
>Destiny 2 has officially announced it would cease major updates.
Why did Sony drop billions on this, It must be one of the worst acquisitions in history.
Indie shooter developers Double Eleven have pulled a reverse-Concord with their game Blindfire.
No one played the game so they made it free to play and are keeping the servers online indefinitely anyway.
The devs wrote in a message to players that “We failed on our terms, and we’re proud of that.”
“Blindfire didn’t blow up. It didn’t top charts. But it meant everything to the team who made it,” wrote the devs. “Instead of shutting it down, we’ve made Blindfire free for everyone.
Not as a marketing stunt. Not as a desperate last push. But because we believe creative work matters, even when it doesn’t go viral.”