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Bruno Simon
@bruno_simon
I turn coffee into lines of code. Sometimes it looks good • • Learn how to create 3D websites 👉
742 Following    77.3K Followers
Build a drumming game with @threejs using Amfitrack's 6DoF sensors. I wrote a tsSDK for their sensors so the hardware talks directly to the browser using WebHID api. Watch me rip a crazy solo 👇 #threejs# #threejsjourney#
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-Music ON- Yesterday I uploaded a new devlog showing the process of working on the name/logo and title screen for Zephyria in a pretty comprehensive way. Check it out if you want to learn how to make cool shit like this Link below ⬇
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Currently working on the transition of day modes; Is in WIP yet, there is still a lot of work to be done. - The UI is just a placeholder - Music masterpiece is from my goat @MoMo3DWorks
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The #threejsJourney# Train challenge is over, and we have our winners! 🥇 by @dammafra 🥈 by Etienne IDOUX 🥉 by @BalleriniGianni Amazing projects! And @dammafra , I'll see you at the Three.js Paris conference 🎁
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I redid some aspects of my portfolio. It uses 4 #threejs# scenes that render as textures into one GLSL shader. Big thanks to @bruno_simon, for getting me started down this path a few years ago.
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After wiring fluid FBOs on a lot of different projects, I finally built the library I always wished I had to simplify my life A drop-in 2D fluid solver for @threejs #TSL# & #WebGL# Built-in GPGPU particle displacement, 20+ post-processing effects, an API that just works Code👇
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Oh, common! You show the part where I struggled must! For the record, I solved this one 🧠 Awesome game.
A Little Loco successfully broke @bruno_simon’s brain on stream 🤯🚂 If you want to try and break your own brain with some train shunting puzzles, you can play it here and let me know what you think 👇 #threejs# #threejsjourney# #gamedev#
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Lerp is used everywhere in games. It’s simple, but combined with a few small tricks it becomes incredibly powerful. This thread is full of visual examples.
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New lab entry — Formula at A drivable F1 model kit made with #threejs# #webgl# #creativecoding#
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My free-time project has finally become shareable! Apocalypse! Pick your own location or anywhere in the world. Use a drone and 2 different weapons to protect people from a zombie apocalypse and evacuate them in time. (Or just annoy your neighbor) I’m building 3D versions of selected areas with Three.js. Heavily inspired by the Death from Above mission from Call of Duty 4: Modern Warfare. locate > secure > evacuate 🔗 #threejs# #threejsjourney# #webgl#
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If you've spent time in creative dev, you've likely driven Bruno Simon’s portfolio. It’s the benchmark for what a site can be when you combine Three.js with imagination. #ThreeJS# #WebGL# #CreativeDev# #WebDev# #BrunoSimon# #mesh3d#
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Submissions for the #threejsJourney# Train 🚂 challenge are done, with 30 participations! Check the projects 👉 If you are a member, there is a brand new voting system And don't forget that the winner will receive a seat for the Three.js Paris conf. 🎁
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Today I started working on the title screen. My idea is to do something similar to Xenoblade and have constantly changing weather. I also want to play with the scene as we navigate through the menu. The logo is still a beta version. PD: Devlog #2# is out
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Added SFX and switched to a full orthographic view. Loving the tiny board-game feel 🎧🛤️ #threejsjourney# #threejs# #gamedev# #BuildInPublic#