1小时前试了下
@makeplayai,本就想随便玩玩,一上头认真搞了一个横版修仙游戏。踏剑飞过云崖,在妖潮里一路砍到山巅,做出来味道居然还挺正。
制作过程不复杂,不用写代码,调调参数选选素材就行。中途调了几次参数,成品一出来,画面节奏操作感都比预期好不少。之前也试过别的AI游戏工具,大部分做出来像PPT带了个播放键,这次是真能玩的那种。
花的时间比预想长了点,但看到成品的那一刻,值了。
感兴趣的来试试我做的修仙游戏👇
MakePlay is officially live! You don't write code. You direct games. 🎬
Type one sentence — "a shiba pixel runner with double jump" — and an AI crew builds the whole thing: code, art, music, sound effects, level design, all at once.
No engine, no assets, no setup.
From FPS to open world — racing, puzzle, space shooter, platformer.
Then keep directing in plain language. Make the boss slower. Make the music heavier. Soften the jump sound.
Completely free. Runs in any browser.
🕹️
Show more