Over the past two days, many people have asked me: why open-source H3?
The immediate answer is access. But for me, the answer goes deeper.
Years ago, in an art history course, I wrote about Duchamp, Sherrie Levine, Mike Bidlo, and Felix Gonzalez-Torres. I became interested in a recurring pattern: when the boundaries of authorship begin to shift, the possibilities of an entire field shift with them.
Video generation sits directly at the intersection of technology and art. A model like H3 does not simply introduce a new tool. It changes who can create, what can be created, and who gets to participate in defining a new creative medium.
That is what excites me about open-sourcing H3.
To me, it is not only about access. Its deeper value lies in extending the ability to understand, modify, verify, critique, and redefine a technology beyond a small number of centers to a much wider community of researchers, developers, filmmakers, and artists.
When more people can participate in creation, a field does not simply move faster. It begins to evolve in directions that no single company could define alone.
Huge shoutout to our video generation team for building H3 and making this release possible. Very excited to see what the community creates with it.