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Finally touching grass. I’m testing fable5 tonight via web augmented reality. Using threejs + 8thWall (SLAM tracking), this took two prompts. Really exciting to see the potential here I’m dragging my fingers to draw out where the grass is placed along with physics objects
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god those deepseek-v4.1 flash numbers look good👀 > sota on deepswe up there with sol and fable5 > very competitive on terminal bench 3
Fable 5.2 is not AGI. Sorry, let's not get carried away.
Fable 5.2 is the best model I've ever used. It finds bugs and fixes them that Opus 5.5 just missed. Super impressive, insane model. But oh boy does it eat through your rates fast, especially 5h limit. Even on medium effort.
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Fable 5.2 is overhauling the agent sketchbook and made this to show the upgrades to various brushes. they’re visual taste even with something this simple is really promising
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Fable 5.2 using herdr skills to plan coordinate activities of 4 pi agents using DeepSeek v4.1 Flash for coding (4 panes on the right) and one Claud Code Opus 5.5 to review the PRs. Look at how fast 4 parallel DS41 sessions are on 4xDGX Sparks using @christopherowen recipe 🤯
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Fable 5.2 wow. Planning and coordinating activities of the other minions like crazy. Exciting times ahead as always!
Fable 5.2: Controller riding bicycle riding pelican riding bicycle riding pelican
Fable 5.2 absolutely mogged every other model on the AA intelligence index