had so much fun creating/editing this video.
Excited to welcome SceniX to the team and cant wait to start experimenting more with World Labs and robots.
The world is not just made of words, and spatial intelligence was never just about perceiving and generating worlds. It's about interacting with them.
Today, SceniX is joining World Labs. 🌎🤖👇
The team is headed to LA next week for SIGGRAPH.
Excited for the Worlds in Action Hackathon this weekend and a week of conversations with world builders, creators, and researchers. If you'll be around, we'd love to meet you.
See you soon! 👋 Events below.
Testing sol 5.6 tonight. Built this using 8thWall webAR + sparkjs (open source) with a world labs gaussian splat generation of new interior design of my living room
Added this little guy to one of my @theworldlabs
worlds using a third-person character controller with built-in physics and Three.js
Full tutorial workflow in the replies ↓
Join us at Worlds in Action Hackathon during SIGGRAPH 2026!
From multiplayer games to immersive interactive experiences, here's a look at what's possible with Marble across Unity, Unreal Engine, and the web with three.js
Los Angeles • July 18–19
Finally touching grass.
I’m testing fable5 tonight via web augmented reality. Using threejs + 8thWall (SLAM tracking), this took two prompts. Really exciting to see the potential here
I’m dragging my fingers to draw out where the grass is placed along with physics objects
Really cool seeing this on the quest in mixed reality. I put together a quick demo using WebXR (Three.js), Spark (LoD), and Danny’s raspberry Gaussian splat capture.
I shrunk myself down to action figure size and can now interact with and explore the tiny world on my living room coffee table.
Wait until 7 seconds in 👀🛋️