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Finally I could find some time to read @vrbosenet's hands-on with #Meta# VR Glasses Meta VR Glasses Hands-on: What Apple Vision Pro Probably Should Have Been #VirtualReality# #MixedReality# #VR#
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I’m at Meta HQ today Quest mixed reality in a glasses form factor is a no brainer, could even be a smash hit Just wonder where Magic Leap could be today if they did video passthrough instead of waveguides Basically the same 10 years later!
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05 - Dream Logic Prompt: Exactly 10 seconds. Ultra-photorealistic first-person mixed-reality film. In one cozy creative workspace, a creator physically pulls digital geometry from a laptop; it spreads through reality, becomes a black cyan wireframe universe, then tears open to release a lush tropical garden back into the room. Same wooden desk, brown mug, smartphone, white binders, Lenovo laptop with red-backlit keyboard and 3D viewport, pothos vines, warm lamp, large window, leafy trees and white building outside. Preserve spatial relationships throughout. 0:00-0:02: Right hand reaches through laptop screen, pixels stretching like membrane, and pulls out a small black polygon with cyan wireframe edges. 0:02-0:04: Both hands stretch it like digital fabric; it expands into a mesh that digitizes laptop, vine, window frame and desk wherever it touches. 0:04-0:06: Hands rip mesh apart; camera plunges into a vast black wireframe universe. Hands become neon-green skeletal wireframes, pushing geometry aside; briefly knock away one realistic tan sneaker. 0:06-0:08: Hands grab the digital world and physically tear it like fabric. Golden sunlight and dense vegetation burst through: monstera, vines, ferns, moss, orchids, roots, mist, pollen and droplets. 0:08-0:10: Eruption throws camera back into the original office. Same room, now overgrown. Real hands lower; one leaf on laptop briefly turns cyan wireframe, then organic again. Cut. Grounded handheld -> increasingly involved close movement -> fast spatial acceleration in digital world -> vegetation physically pushes camera backward -> restrained handheld ending. Transformations happen through touch, occlusion and physical tearing, never cross-dissolves. Plants have real weight and collisions. Same hands and room. Accurate fingers. No portal ring, generic holograms, magical sparkles, cartoon plants, teleport dissolves, random UI, text, logos or watermark. Keep the tan sneaker beat.
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$META Connect 2026 keynote is today at 7 PM ET, with Mark Zuckerberg presenting. What to watch for: • Next-gen glasses, incl. possible camera-free models • Project Phoenix mixed-reality headset • New Muse AI updates + deeper wearable integration • HorizonOS / avatar updates • More details on Meta’s broader AI strategy
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Less prompt, more play. A big difference between the evolution of Ai and and the evolution of home computers is we’ll end up going very suddenly from the text based (ms dos) era text input focus, to a better than we’ve ever seen mixed reality experience. @DreamLabLA @LumaLabsAI
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$AAPL is the best company in the world. They let others fight to see what actually works. Then they copy it and make it better. They are NEVER first. This is how they always win. - Personal computers (1977) - IBM to Apple II - Graphical computers (1984) - Xerox to Macintosh - MP3 players (2001) - Diamond Rio to iPod - Digital music stores (2003) - Napster to iTunes - Smartphones (2007) - Blackberry, Nokia to iPhone - App marketplaces (2008) - various mobile stores to App Store - Tablets (2010) - Microsoft Tablet to iPad - Video calling (2010) - Skype to FaceTime - Voice (2011) - GPS to Siri - Cloud storage (2011) - Dropbox to iCloud - Fingerprint (2013) - Motorola Atrix to TouchID - Smartwatches (2015) - Samsung Galaxy Gear to Apple Watch - Mobile payments (2014) - PayPal to Apple Pay - Wireless earbuds (2016) - bluetooth earbuds existed for years to AirPods - Smart speakers (2018) - Amazon Alexa to HomePod - Item trackers (2021) - Tile to AirTags - High-end ARM computers (2020) - ARM chips to Apple Silicon Macs - Buy-now-pay-later (2023) - Affirm to Apple Pay Later - Mixed reality VR (2024) - Oculus Meta to Apple Vision Pro - Generative Intelligence (2024) - OpenAI to Apple Intelligence
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