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Joined July 2022
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Wardogs developer Bulkhead admits Season 2 went too fast and says the studio needs to slow down. The team says it made a ā€œhuge mistakeā€ by focusing too much on adding content instead of improving the core multiplayer experience. ā€œWe’ve got to slow down. We can’t do monthly seasons. We can’t keep up.ā€ Bulkhead is now considering roughly three-month seasons with a smaller update halfway through. Season 3 is currently targeted for November 12 and will bring another economy reset, plus limited ā€œprimitiveā€ servers designed to recreate the low-to-mid game experience by removing power weapons and vehicles. The team also acknowledged problems with progression, including players repeatedly encountering the same powerful vehicles shortly after destroying them. ā€œWe didn’t predict the numbers. The whole season was too fast.ā€
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