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Spenser Dickerson
@SpenserFX
Product Marketing Manager | Advocate for 3D Innovation and Creative Storytelling
Joined September 2012
1.7K Following    3.3K Followers
Gaussian splats are making their way into more and more DCCs, which is awesome to see. But there’s a big difference between supporting splats and building an entire creative workflow around them. That’s what SplatPaint is focused on. Editing, painting, relighting, sculpting, animating, transforming, FX, cleanup, optimization and a growing set of tools designed specifically around Gaussian splats as a creative medium. The latest drop is FX #35#: Focus Scatter, a GPU-accelerated real-time effect that scatters points based on the active camera view. Move or rotate the camera and the effect shifts with it, creating a really fun pointillism-style using depth directly from the splats. 35 real-time FX. Hundreds of splat-focused tools and features. And a lot more coming! If you’re working with splats, give it a spin:
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SplatPaint just dropped FX #35#: Focus Scatter. A new GPU-accelerated real-time FX that scatters splats from the active camera view, creating a shifting pointillism look as you move and refocus. 35 real-time FX. Hundreds of splat-focused tools.
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