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Stefan 3D AI
@Stefan_3D_AI
Stefan Vaskevich: 3D AI Explorer. Sharing my insights.
Joined April 2021
28 Following    15.2K Followers
$63M in 2004. One weekly Claude limit in 2026. In 36 hours Opus 5.5 built a WoW-style game: 6 races, character creation, combat, a zone and a stone city. At pay-per-use prices that's about $2,400 (breakdown below). The original WoW took $63M to develop. A game millions of people love still takes talent. But the build itself is becoming the cheap part. What's left is an idea people fall in love with, and knowing how to show it. And almost anyone who ever dreamed of making their own game is about to get a shot at it.
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