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Simon
@iced_coffee_dev
Funemployed ex-(Google/game dev). I code things, mostly game related, sometimes not.
98 Following    11K Followers
Been working on a little #threejs# particle editor, will release it for free soon, along with the particle library. I think I'd like to add mesh support first. Any features people would like to see?
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Three.js Water Pro is making Subnautica in the browser a real possibility. Rewrote the lighting model so light reflecting off the ocean floor is now refracted and attenuated based on real-world physics. Still can't believe what a difference it makes🤯
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"AAA graphics aren't possible in the browser" Hold my beer 🍺
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Lerp is used everywhere in games. It’s simple, but combined with a few small tricks it becomes incredibly powerful. This thread is full of visual examples.
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I got an email this morning of a new PR against EZ-Tree. Someone added custom rounded normals to the leaves. Looks so damn good I can't get over it! I never knew about this technique. Will get it merged in tonight pending everything looks good.
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Fun artifact from Claude -- repo coming.
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