paired
@mattshumer_'s gauntlet loop with my
@threejs agent skills to build a Quake inspired CTF game in an underwater base
Opus 5 handled the initial build with ultracode and generated assets with
@tripoai @ElevenLabs @NanoBanana - my honest take 👇
the game was about 75% functional after the initial run, but required additional loops and refinement to iron out bugs.. it's interesting way of building games, but I prefer building them out slowly piece by piece where you have more design control.. either way a fun experiment to showcase model capabilities!