Working on the game Voxile. Prev. Wasm / FlatBuffers / games&VR at Google. Made TreeSheets, PLs (Goose, Lobster, False, Amiga E) and game engines (Cube..).
We can really just do things now.
Like... build a custom engine from scratch with the new Goose programming language that was released two days earlier.
And then load entire Skyrim in it.
Ten days in so far.
That looks really neat! The automatic analysis and use of multiple data stacks and resizable fields takes it from "lots of work can be done this way" to "basically everything can be".
The relative references and built in binary structure validation also enable direct memory mapping of data structures and immediate use of network data. "Parsing" file and network data is often 100x slower than it needs to be.
Goose: my latest programming language. Safer, faster and less memory than Rust/C++ for algorithms where tightly packed, flat data structures matter.
It can represent more kinds of data structures as flat, pointer-free bytes than any language I know.
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