Voice mode in Antigravity is here. Enabled by the Gemini Live model, you can use your voice to plan, steer code changes, and approve permissions out loud. Have a live conversation across multiple languages, interrupt whenever you need to, set your preferred voice and playback speed, and when you're done, just say "bye" or tap end. Happy building!
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Build, simulate, and manage Unity 3D workflows without leaving Antigravity
Announcing new plugins marketplace in Antigravity! We've made it easier to search and discover customizations.
Lots of excitement for Argon and Gemini this week on Antigravity.
Resetting Argon and Gemini model quotas for everyone. Keep building through the weekend!
We’re rolling out Gemini 4 Argon in Antigravity to paid Google AI Pro subscribers today. Demand has been incredible and we've scaled capacity deliberately to get here. We’ve rolled out a separate weekly-only Argon quota for Pro on top of the existing Gemini bucket for 3.8 Flash so you have the best of Gemini for all your tasks.
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Antigravity 2.0 now features a dedicated planning mode, just like the Antigravity CLI.
Type /plan and the agent steps back to think through the task, and conduct extensive research, before generating an implementation plan for your review. The agent will ask for your approval before it begins executing on the task.
You can also ask for a plan naturally in your prompt, for a lighter version of a plan.
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Run open models like Gemma 4 completely offline in the Antigravity SDK.
Built on Google AI Edge’s LiteRT, you can now run Gemma 4 directly on your local GPU. Zero API costs, total data privacy, and no internet required.
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See how artist Leo Villareal used Gemini and Google Antigravity to supercharge his authoring software in the process of bringing his light sculpture to life. "Buckyball" is a celebration of the vibrancy of NYC and debuted this summer.
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Antigravity v2.15.1 WSL sandboxing support for Windows!
We’re under high load for Gemini 3.8 Flash on Antigravity and seeing requests error out. We’re actively fixing and will be resetting rate limits as soon as this is resolved.
For better token management you should be using skills instead of workflows.
With skills you get progressive disclosure, unrestricted bundle sizes (rather than a single markdown file), and better asset bundle structure. This is why we have made the hard decision to deprecate workflows and move towards the industry standard skills format.
You can start migrating your existing workflows to skills using the /migrate-workflows skill.
To learn more about our planned deprecation on November 1st, 2026, please visit our docs page:
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Gemini 3.8 Flash and
@Antigravity just made building complex developer tools a whole lot easier. From procedural game design to multi-platform UI and deep architectural mapping.
🧵 Here are 3 things you can build ↓
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Remote Control is here!
Take Antigravity with you anywhere. Access your active sessions from any modern supported browser or mobile device across iOS and Android. Rolling out to all users starting today, beginning with Ultra subscribers.
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Antigravity IDE extensions are here! Now available for Visual Studio Code, Visual Studio, Zed, and JetBrains.
Watch Gemini 3.7 Flash handle autonomous website optimization in Google Antigravity.
Leveraging MCP servers, multimodal understanding, and long-horizon execution, the agent sets out to achieve a 100 across all Lighthouse metrics and modernize the site to the latest web standards.
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Gemini 3.7 Flash is now live in Google Antigravity 🚀
Our most intelligent workhorse model yet for coding and agents.
Download or upgrade Antigravity to try 3.7 Flash today.
Antigravity is being used for research eval analysis.
Instead of manually writing scripts and parsing tables, researchers can now analyze evals in minutes using natural language enabled by skills. Antigravity performs the quantitative analysis, proposes hypotheses, and spins up dynamic subagents in parallel to isolate the failure modes.
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Gemini 3.6 Flash is live in Antigravity! ⚡️
Building on 3.5 Flash feedback, it consumes up to 17% fewer output tokens while completing complex workflows in fewer reasoning steps and tool calls.
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We’ve built a new way to ship software: Agent Teams in Antigravity.
Just run /teamwork-preview to spin up a dynamic team of specialized subagents. They coordinate in the background to plan, build, and verify complex engineering tasks in parallel.
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What are the core primitives powering Antigravity in 2026?
Kevin Hou breaks down why we’re investing in dynamic agent teams, active sidecars, and generative UI to build the future of autonomous engineering.
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