built a small western town with Fable 5.2 and
@startvoyager's vork.
blender builds it from python, board by board, and notes how much weather each board takes: sheltered under an eave, or out in the sun and rain.
vork ray-traces it ages the wood to match. under the eaves the paint holds and the wood stays brown whereas exposed wood's paint flakes off and the bare wood bleaches grey, like an old fence.