🧵 1/7
I gave a Flash model a written spec for a 3D physics game.
It broke the task into steps, wrote the code, used the tools, ran the project, and eventually produced a billiards game I could actually play.
@AntLingAGI Ling-3.0-flash has 124B total parameters, but activates just 5.1B per token.
That low activation count didn’t limit it to a simple one-shot demo. It kept a multi-stage 3D build moving from spec to playable result.
This test made one thing clear: stop using your biggest model for every step of an agent workflow.
The project may be complex. Most of the execution steps inside it don’t need a heavyweight planner to rethink everything from scratch.
Ling-3.0-flash is built to execute.
Here’s the full hands-on video: 👇