BTW, one of the side effects of building in public. ๐
I think Marcโs post is going to spark a lot of debate.
I agree that most of us start with 0 followers. But I donโt think we all start from the same place.
Like me: Building a global business from Vietnam is already harder than doing it from the US or Europe.
For example, someone in the US can simply create a TikTok account and reach US audiences.
Meanwhile, I can get millions of views in Vietnam and barely make any revenue. And trying to reach US audiences comes with the risk of getting shadowbanned.
But I also have advantages: lower living costs, cheaper internet, and lower taxes. (But luxury goods and cars cost 3โ4x more here ๐)
So yes, I still consider myself incredibly lucky, and Iโm genuinely grateful for it.
We all face different disadvantages, but we also have different advantages.
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We all start at the same place:
ignorant, 0% luck, 0 followers.
I've said this many times:
Vibe coding is killing the gap between developers and non-technical people.
TikTok and IG influencers are realizing they can build their own apps.
They already have the audience. They know what people want.
$10Kโ$100K in revenue is now within reach without writing a single line of code.
Organic marketing is still king for B2C apps.
High revenue. Insane profit margins. Zero ad spend.
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Now I understand how this app hit $120k MRR in 2 months:
Built by an irish teacher with 125k followers on instagram
Exact same playbook as Starcrossed app:
$60k MRR in 3 months because it was built by an astrology influencer
The new meta?
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Not gonna lie, I only get time to hit the gym at 10 PM. ๐ฅด
I made $53K in October 2026
๐ฑ 5 B2C mobile apps โ $42K
๐ข Marketing services (include X payout) โ $11K
And ~80% profit margins. (-15% for Apple and Play Store ๐ฅฒ)
Reach ~50M+ views across TikTok, Lemon8, X, IG, Threads, and other platforms.
All powered mostly by organic marketing.
Still solo. Still finding time to hit the gym every day. ๐ช
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I made $53K in October 2026
๐ฑ 5 B2C mobile apps โ $42K
๐ข Marketing services (include X payout) โ $11K
And ~80% profit margins. (-15% for Apple and Play Store ๐ฅฒ)
Reach ~50M+ views across TikTok, Lemon8, X, IG, Threads, and other platforms.
All powered mostly by organic marketing.
Still solo. Still finding time to hit the gym every day. ๐ช
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I made $107,142 in October 2026
โญ๏ธ TrustMRR โ $42,531
๐ DataFast โ $31,103
๐ดโโ ๏ธ Ship or Die โ $18,990
๐ฅ Twitter โ $5,619
๐งโ๐ป CodeFast โ $4,134
๐ง MailCheap โ $2,050
โก๏ธ ShipFast โ $1,694
๐ต๏ธโโ๏ธ Stalkr โ $290
๐ Indie Page โ $205
๐ก๏ธ ByeDispute โ $202
๐งพ Zenvoice โ $118
๐๏ธ YouTube โ $91
๐ฆ SuperShrimp โ $68
๐ฑ HabitsGarden โ $19
๐ WorkbookPDF โ $19
๐ฉ PoopUp โ $9
I added a new revenue stream with and PoopUp is back.
Thatโs 16 revenue streams with 0 employees, 90% profit margins, and time for the gym every day.
A new personal record, I think ๐ค
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But honestly, if I were in that position, Iโd also choose a SaaS built by someone with a strong presence on X, unless there were no other alternatives.
When founders have a personal brand, theyโre more likely to provide better support. You can simply tag them on X instead of waiting forever for a response from some faceless company where you donโt even know whoโs behind it ๐ซ
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It's true that vibe coding can build a profitable SaaS.
But the guy who built it, Marc, has 419K followers on X alone, not even counting his audience on other platforms.
And let's be real, most of you guys don't have that kind of audience. (me too) ๐
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It's true that vibe coding can build a profitable SaaS.
But the guy who built it, Marc, has 419K followers on X alone, not even counting his audience on other platforms.
And let's be real, most of you guys don't have that kind of audience. (me too) ๐
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"No one serious is going to use MailCheap"
"You can't vibe code a profitable SaaS"
"MailCheap is dead next week"
Do what you can't.
Some people might find this hard to believe, but I actually only use Cursor (for internal tools and backend) and Rork (for mobile apps and games).
I barely use Claude Code, even though I have a Claude subscription. ๐
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is anyone still using cursor?
There was a time, right after I graduated, when my dream was to work at Big Tech, all because of videos like these. ๐ซ
Microsoft saw these reels and decided to lay off 60000 employees.
I just realized today is Halloween. No wonder my study app content has been getting fewer views lately, and new users and revenue have also been dropping over the past few days. ๐
The psychology of app customers: One Starbucks coffee > all app subscriptions. ๐
$8.99 coffee? No problem.
$6.99/mo app? Scam, 1 star review.
Some guys say AI content doesnโt work.
Today, I randomly came across a fitness channel thatโs 100% AI-generated.
Theyโve already started building an app and are using that same AI channel to market it.
They went viral before even launching the app.
And with a direct CTA like this, I bet their conversion rate will be pretty damn good.
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Violating NSFW policies can get your app banned from both the App Store and Google Play.
Character AI just filed for bankruptcy despite generating $5.3M/month in revenue ($2.8M MRR from subscriptions) and having millions of users.
Lawsuits, tighter regulations, and massive operating costs brought the company down.
A reminder: Even a huge AI company isn't immune to legal and platform risks.
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Oh, and here's the app :)
Quick update on my game: Iโve been super busy with my other apps, but Iโm still playing and testing my game every single day. ๐จโ๐พ
My game is now 90% complete, with almost all features built. ๐ฅ
30+ real-world businesses, dynamic weather, day/night cycles, and an economy that reacts to them.
Added monetization: rewarded ads, season passes, lucky spins, and diamonds to speed up progress. Still free-to-play!
Now itโs time to test, fix bugs, and polish before launch. ๐
Built with Opus 5.5 + Sonnet 5.5 for smaller tasks.
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Someone actually made Duolingo for American Mahjong ๐ซ
Weโre really making Duolingo-style apps for everything now
This is me when running organic TikTok marketing with 100+ accounts. ๐
My game is now 90% complete, with almost all features built. ๐ฅ
30+ real-world businesses, dynamic weather, day/night cycles, and an economy that reacts to them.
Added monetization: rewarded ads, season passes, lucky spins, and diamonds to speed up progress. Still free-to-play!
Now itโs time to test, fix bugs, and polish before launch. ๐
Built with Opus 5.5 + Sonnet 5.5 for smaller tasks.
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Start shitposting on X, and you can live comfortably without financial worries in developing regions like Southeast Asia. ๐
I make about as much from tweeting as I did at my old 9 to 5.
What a time to be alive.
Good news for the app builder community!
You really can get support from both the community and Apple. Keep going!
And do your best to comply with Appleโs TOS.
Weโre here to build sustainable, long-term businesses, not just make a quick buck.
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btw, apple finally messaged me the details!
my theory was right โ number of version rejections
but there is more to it
already made progress with them
will record an update video once it's done
thank you for your support!
wouldn't be possible without u guys :)
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Some guys commented that the mobile version was completely broken, with UI elements getting cut off or covered.
With just one prompt using Opus 5.5, I updated the entire UI to be fully responsive, fixing the layouts and adding proper support for both mobile and iPad. ๐คฏ
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