The Blender Foundation and the online community proudly present Blender 5.3 🎉
This release wraps up 2026 with new features and improvements across the board. Highlights include:
🔸 Native support for 3D Gaussian splats.
🔸 A new DLSS denoiser in the Viewport on NVIDIA GPUs.
🔸 Asset libraries can now be shared as extensions, and the Extensions platform accepts asset libraries containing public domain (CC0) assets.
🔸 A new optional Projects system makes Blender aware of context beyond the open .blend file, with project-wide features to match.
🔸 Dispersion and roughness anisotropy for glass and transmissive materials in Cycles.
🔸 New Material Lighting nodes and panoramic camera support in EEVEE.
🔸 A stack of effects for the Compositor, similar to Geometry Nodes modifiers.
🔸 Grease Pencil adds selection tools to Draw Mode, a new Carver tool that cuts shapes with proper boolean subtraction, and multi-fill for the Fill tool.
🔸 Animation & Rigging adds operators to copy and paste world-space animation and to convert rotation modes, along with friendlier playback.
🔸 A full ripple editing framework and a rewritten Blade tool in the Video Sequence Editor.
And more!
Explore the release notes for the full picture:
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