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humans&
@humansand
AI for humans
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Large-scale RL has a problem: weight updates from trainers to samplers are slow and expensive We’re sharing weight teleportation: faster weight updates than existing intra-cluster techniques with internet speeds, enabling samplers anywhere (maybe even space!) Weight teleportation is so efficient (<0.23s sampler pause time, ~3s non-blocking compression + prepare), the bottleneck ends up being the GPU hardware’s decompression ASIC We unlock these gains by using GPUs for massively parallel compression of model weight changes, engineering a heterogeneous decompression and patching pipeline, along with other optimizations and overlaps. These techniques are co-designed with hardware-native features in NVIDIA’s Blackwell generation of chips We’ve open-sourced weight teleportation, so everyone can use it today
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Introducing Ampersand Tutor (&Tutor) - we trained a model to learn like people, then trained &Tutor to teach it On a widely-used tutor model eval, &Tutor performed best, showing how better models of people can help build AI for humans Available through our API - try it!
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For AI to work with us, it needs to understand us Today, we're introducing Persimmon, the first large-scale model designed to realistically simulate how people talk and interact
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At humans&, we train models from the long-term impacts of their interactions with people. This requires prioritizing long-horizon multi-agent RL. We've developed and are excited to share an open-source, hardware-native 4-bit RL recipe, significantly accelerating training
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