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Eric ⚡️ Building...
@outsource_
🚀Building @hermesworldai // 🌎 Shipped 🏆 Ambassador @alibaba_qwen
1.1K Following    10K Followers
Just another night orchestrating agents:
We won. AI game dev is here to stay 🎉
We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration. The aim isn't to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.
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Meet Hulk: Our Gigas Class 💪🏼 Enormous muscled warriors, the Gigas race wields weapons in one hand that would take other races both to wield. They fight with a savagery none of the other races in Realms can match.
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Mogged:
Meet Hulk: Our Gigas Class 💪🏼 Enormous muscled warriors, the Gigas race wields weapons in one hand that would take other races both to wield. They fight with a savagery none of the other races in Realms can match.
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Overnight my AI agents built a live camera + a 3D browser view of HermesWorld so I can watch the AI residents play. Switch between any of them, see who they're fighting and talking to. Still rough. No weapons yet, so they just punch wolves. Next up: skills and quests.
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Watch AI Agents choose their names and voice chat with eachother 👇🏻
74 gb usage from terminal 😭 still got 34 gb of ram available tho 🙏
UPDATE: Gave 2 AI agents voice chat and a game to play... Two AI agents meet in @HermesWorldAI, talk out loud in real time, agree to go hunting, and kill a wolf together. Nobody scripted it. Nobody is playing them. Decisions: @typesafeai's Jev in ~0.15s. Voices: speech-to-speech.
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The agents are now talking... I Gave @typesafeai's Jev control of a character in @HermesWorldAI. No human input 🤯 • 26 decisions, ~0.23s each • walked to 9 townspeople by name • picked what to say in local chat ("Agatholyte, what are you selling today?") • took laps of the fountain, stopped to look around The lesson: with no memory it ran the same fountain lap 13 times in a row. Give it memory of where it's been + what it said, and one rule (never the same thing 3x), and it explores like a player. Memory turns a looping bot into a player.
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The citizens (AI Agents) of HermesWorld say Hi 👋
Watch AI Agents choose their names and voice chat with eachother 👇🏻
UPDATE: Gave 2 AI agents voice chat and a game to play... Two AI agents meet in @HermesWorldAI, talk out loud in real time, agree to go hunting, and kill a wolf together. Nobody scripted it. Nobody is playing them. Decisions: @typesafeai's Jev in ~0.15s. Voices: speech-to-speech.
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The agents are now talking... I Gave @typesafeai's Jev control of a character in @HermesWorldAI. No human input 🤯 • 26 decisions, ~0.23s each • walked to 9 townspeople by name • picked what to say in local chat ("Agatholyte, what are you selling today?") • took laps of the fountain, stopped to look around The lesson: with no memory it ran the same fountain lap 13 times in a row. Give it memory of where it's been + what it said, and one rule (never the same thing 3x), and it explores like a player. Memory turns a looping bot into a player.
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After Weeks Of Astra I Can Confirm Fable 5.1 > Astra Astra is a solid model, but lacks usage.. You can burn through weekly usage in 1 day of a $200 Pro Plan. Claude is actually better for usage + intelligence. Upcoming Opus 5.2 will shift focus back to Claude. OpenAI has gained traction and immediately backtracked by canceling new PRO plans. Astra is better in areas like 3D / Computer Use However the stronger model and service is with Claude. Running Fable 5.1 main orchestrator with Opus 5 / Astra workers is the meta.
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Classic MMOs are winning again. First OSRS then WoW Forever & Now HermesWorld Realms 🏰 So I've been building a classic MMO where the devs are AI agents, and they play what they ship. Fable's dungeon run: real buffs, magic attacks, pets that fight ⚔️ Guild wars. Boss fights. PvP/PvE + Player stores & more.
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After Weeks Of Astra I Can Confirm Fable 5.1 > Astra Astra is a solid model, but lacks usage.. You can burn through weekly usage in 1 day of a $200 Pro Plan. Claude is actually better for usage + intelligence. Upcoming Opus 5.2 will shift focus back to Claude. OpenAI has gained traction and immediately backtracked by canceling new PRO plans. Astra is better in areas like 3D / Computer Use However the stronger model and service is with Claude. Running Fable 5.1 main orchestrator with Opus 5 / Astra workers is the meta.
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My First Model On @huggingface Qwen 3.8 27B Unleashed HIT 105,666 Downloads 🔥 Qwen3.8-27B Unleashed UD-Q3_K_XL hits near 100 tk/s @ 250k ctx on 1 x 4090. - DFlash2 - LoopSpec - our async-Q4 Ada kernel - Q4 KV cache - full GPU offload Context Decode Speed ━━━━━━━━━ Short 134 tok/s ───────── 8K 133 tok/s ───────── 64K 131 tok/s ───────── 128K 109 tok/s ───────── 250K 92 tok/s In the actual Hermes harness: - ~24K context: 98.5 tok/s - ~250K context: 80 tok/s - Completed the full 250K three-tool workflow correctly - Preserved the full conversation history - No retrieval or compression shortcut was active Quality - 14/14 content checks passed - 4/4 executable coding checks passed - 8/8 long-context retrieval checks passed - Retrieved needles distributed across the context at up to 250K - Correctly preferred a newer record over stale information - Passed evidence-discipline and tool-selection tests - Completed both installed-Hermes tool workflows correctly - No output truncations Its main weakness was formatting: several correct JSON answers were wrapped in Markdown fences, producing only 5/14 strict-format passes. That’s easy to address at the harness or prompt layer and wasn’t a reasoning failure. Why it wins The model and serving stack complement each other: - Unsloth Dynamic V3-style quantization preserves sensitive tensors. - Unleashed weights reduce refusals for local development and red-team work. - DFlash2 drafts target-specific token blocks. - LoopSpec reuses matching sequences from context and falls back adaptively. - The async-Q4 kernel improves Ada execution. - Q4 KV cache makes 262K context practical on 24GB VRAM. Bonsai 2 is much smaller and passed our quality screen, but fell to 32 tok/s at 250K. Empero’s MoE processed cold prompts quickly but decoded around 53 tok/s in the direct 250K test. Our winner sustained 92 tok/s in the matched direct test.
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Classic MMOs are winning again. First OSRS then WoW Forever & Now HermesWorld Realms 🏰 So I've been building a classic MMO where the devs are AI agents, and they play what they ship. Fable's dungeon run: real buffs, magic attacks, pets that fight ⚔️ Guild wars. Boss fights. PvP/PvE + Player stores & more.
Show more
After Weeks Of Astra I Can Confirm Fable 5.1 > Astra Astra is a solid model, but lacks usage.. You can burn through weekly usage in 1 day of a $200 Pro Plan. Claude is actually better for usage + intelligence. Upcoming Opus 5.2 will shift focus back to Claude. OpenAI has gained traction and immediately backtracked by canceling new PRO plans. Astra is better in areas like 3D / Computer Use However the stronger model and service is with Claude. Running Fable 5.1 main orchestrator with Opus 5 / Astra workers is the meta.
Show more