This would be terrible for the next generation of humanity. The apps and games of today are the paintbrushes and tree forts of yesterday. Fortnite has Creative Mode, Roblox has Roblox studio, and being a digital creator is in everyone’s reach, till politicians take it away.
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@georgebsocial If one made this as a movie, I think today's world models would be perfectly capable of making it "locally playable" like this without allowing much deviation from the movie. This would be doable at AAA levels long before a long-duration open world game.
@DLeitersdorf
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Apple broke mobile gaming, in three ways.
First, by using its 30% junk fees to inflate prices of in-game purchases, extracting the far majority of profit from games on the App Store, and depriving developers of the ability to reinvest.
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@tyler @Gemini Best wishes! Super apps would changing mobile computing for the better if Apple didn’t block critical super app features.
The only large-scale lithium battery cathode production in the Americas
I read all 644 pages of the Epic vs Apple Court Case so you wouldn’t have to...
Here are the 10 most interesting facts I found
1. There were 100,000 app store submissions in 2021 (probably way higher now)
2. There are ~500 app store reviewers in total
3. Each app store review takes 6-12 minutes avg
4. Some reviews took under a minute — one app got a 32-second review
5. Reviewers were hired if they "could breathe... could think”
6. Apple's internal term for removing apps flagged by press was "throwing an app under the bus”
7. Apple's own calculations put App Store margins at ~79.6% in 2018
8. 3-4% of iOS users switch to android each year
9. Apple's own fraud lead said "App Store charts aren't really a discovery tool at all... mostly the bots and/or humans responding to incentives"
10. >2,000,000 apps have been removed from the app store — more apps than currently exist now
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This is a great real-world example of AI-assisted coding: Linus Torvalds just fixed a nasty Linux kernel GPU bug with substantial help from AI.
The bug caused part of Intel Xe GPU compression metadata storage to be incorrectly exposed as usable VRAM, resulting in corrupted page tables and black screens. The eventual fix was basically a one-liner: round_up() → round_down().
Finding it was the hard part: 24 debugging patches and 18 kernel boots. Linus says AI did much of the grunt work, repeatedly adding debug code and analyzing the results as he narrowed down the problem.
The funniest part: the AI repeatedly told him the problem was "impossible and unsolvable" and suggested giving up. Linus kept pushing it until they found the bug.
And then he let the AI write the commit message. 😄
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Epic accuses Apple of sidestepping App Store antitrust deal in Brazil by
@mvcmendes
Curious how MCP can help you get started with Verse and iterate faster? Join us tomorrow!
Curious about UEFN but haven't learned Verse yet? MCP can help you get started by giving you assistance as you build, understand, and iterate on Verse code🤝
Join us tomorrow Aug 21 at 2PM ET for Creating in Fortnite as Evangelist Magnus Enebakk walks you through how agentic coding tools can work with you in-editor and the ways in which these workflows lower technical friction, allowing you to build faster and iterate more:
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Since journalists didn’t dig deep when covering this story, I did and here is the Apple EU junk fee situation in detail:
- EC will likely bless Apple’s 5% junk fee on competing stores given EU principles on IP and FRAND.
- EC will not accept Apple’s 15-20% junk fee on competing payments. The DMA clearly says “free of charge”. However the commission does not intend to stand alone in rejecting Apple’s terms given the US Trade Representative’s threats of tariff relation. So Apple’s 15-20% competition tax will be a temporary status quo in Europe until the US Court rules on Apple junk fees, likely later this year.
Apple, in their court filing to the US Supreme Court, opined that whatever the US court decides on anticompetitive junk fees will set precedent for the rest of the world. International regulators received this as a clear signal from Apple to them.
This likely pushes relief for European consumers and developers into 2027.
Stay tuned for our court filings in a few weeks to counter Apple’s justification of its proposed 15-20% US junk fees, which they made with explicit disregard for the clear statements of the court and for the competitive dynamics the court sought to restore in its injunction.
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🚨 Epic just added MCP to UEFN.
I wanted to see if it was actually useful, so I gave Claude Code a stress test:
"Build a Rube Goldberg machine with real physics"
It built it, tested it, broke it, debugged it & kept rebuilding until it worked.
This is pretty wild. 👀
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BR PEAKED AT 1,140,000+ LIVE PLAYERS TODAY
Fortnite as a whole peaked at 3.5M+ Online Players and still going up.. Are you enjoying Season 4 so far ⁉️
🚨 Fortnite mobile controls just got a BIG upgrade
Virtual Pointer touch gestures are out of Experimental and can now ship in live games.
• Tap + drag
• Interact with on-screen elements
• Detect what players touch in world space
Pinch gestures are still Experimental.
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CRAZY STAT
There are only ~500 app store reviewers
And they spend an avg of ~SIX MINUTES reviewing each app
Pulled from the Apple v Epic Court Cases
🚨 Fortnite Chapter 7 Season 4: Override is LIVE and player counts are climbing fast.
👥 3.03M players online
🎮 1.81M currently in matches
🏆 1.04M in Battle Royale
🛠️ 529.8K playing UGC, 29.2% of in-match CCU
Huge start to the new season. 👀
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🎮 Game time! Servers are up - catch up on the latest here:
Looks like some folks noticed a version number change in Fortnite today. :) There's no secret here, we're just doing what I said at UnrealFest. We've cut over UE development to the UE6 branch and doing the work live with FN along the way. Though UEFN MCP did ship today. :)
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Happy UEFN v42.00 Update Day!
❤️🔥NEW Unreal MCP in UEFN, agentic tools drive the editor over local HTTP. Real Verse files, real devices, real entities.
❤️🔥Virtual Pointer out of Experimental, tap and drag are now shippable in live games. De-projection APIs graduated too.
❤️🔥NEW Ability System (Experimental), a code-native framework for reusable gameplay abilities in Verse. Templates or full API.
❤️🔥Timing Insights, frame-time breakdown of a live session. You can finally attribute a perf regression instead of guessing.
❤️🔥Telekineticon is Experimental, islands using the new physics manipulation tool cannot be published. Prototype only.
❤️🔥NERF GetPassengers() deprecated, swap to GetOccupants() in fort_vehicle. Update your vehicle code now.
Link to the full list of changes in the comments ⬇️⬇️⬇️
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the downtime gods have arrived
SEE YOU IN SEASON 4, LOOPERS!