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Hookable
@0xHookable
Launch Uniswap V4 hooks and stock-paired tokens on Robinhood $R4 0x3cc1251041c66ebc0d9aa1f422de43b0c06b8e8a $ARCHER 0x04b81c22456efa549895ab27bf1e4cba1f1e3398
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Deploy it on Hookable 👀
Deploying a v4 hook later today on robinhood chain with a token attached. Gamified, experimental. Could be fun, could be a car crash. You can trade it, play it but don't take it too seriously. details will be posted here. fafo.
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We inspected the on-chain contracts linked to Uniswap @TradePools upcoming launchpad. And yes, most of the logic are very similar to what Hookable is already doing. We are proud to say that @0xHookable has been the first protocol introducing custom V4 launches on Robinhood.
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Both $R4 and $ARCHER hooks have been approved by @Uniswap team. Both tokens are currently tradable on Uniswap frontend. Let the V4 Hooks mass adoption begin.
We are waiting for you in our Telegram group.
Hookable Telegram community is now open! Join now:
Patience is key. Hookable is here to stay.
Live already on
This Uniswap V4 hook launches tomorrow at 11am ET. First coin launch to gate users on PvP. Huge possibilities for gamified token launches after this lands. Reach out if you’re a game dev.
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Hooks are about to change everything 🐸
Friendly reminder that you can make token launches paired with stocks on Hookable. 90% of the fees goes to the creator.
$Marscoin alone, the first stock meme listed on Binance Alpha, has brought 18,000 active bStock holders onchain, generated over $100M in total trading volume, and distributed $1.1M worth of $SPCXB to holders. This is what happens when communities pair with stocks. Still just the beginning.
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More than 30+ tokens have been depoyed on Hookable so far. Keep doing it 👇
Hookd potential is limitless.
v4 hooks are powerful because they can atomically change what happens inside every swap or liquidity update dynamic curves, custom fees, liquidity update triggers, etc however, if your hooks doesn't NEED to be part of the swap lifecycle, you might just be forcing the narrative
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That's only the beginning. People always need time to understand, they will realize sooner or later.
v3 was initially faded because people did not understand concentrated liquidity now concentrated liquidity is the majority of onchain trading v4 was initially faded bc people did not understand hooks now hooks reduce dev time to only hours/days for fully customized markets
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This will be our first and last tweet about price. The Hookable team owns no tokens, so we can't "pump" or "dump" the market even if we wanted to. Our only source of revenue is protocol fees: $R4 has a fixed 1% fee, while $ARCHER ranges from 0% to 15%. Our fee splitter contract is public and fully verified on-chain. We also maintain a public dashboard where anyone can track every single ETH spent on buybacks and every single ETH sent to the team wallet. It's in our best interest for these tokens to thrive. Without volume, we don't earn either. Price is ultimately decided by the market. What we control is execution. We've already shown what we're capable of building, and we'll keep shipping regardless of market conditions. We are here to stay, with the goal of revolutionizing how Uniswap V4 hooks are implemented in token launches. We have much more to show, stay tuned.
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Who wants a new Game mode launch experiment?
It’s always a GM on Robinhood Chain
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Forward to community
The fees page is now live! Have a clear view of how many $R4 and $ARCHER have been burnt so far and how many ETH have been spent in buybacks! Check it:
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That feeling when you hit the bullseye and you can pay 0% tax on $ARCHER 🎯 Play now:
Public and open-source. Check our contracts on GitLab 👇
Hookable's contracts are now public. Our launcher, fee hook and reward vaults compile to the same runtime bytecode as the @0xProgrammable contracts. The stock-paired contracts have been rewritten by us for Robinhood Chain, and every difference is documented.
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Great framework to evaluate hooks 👇
我判断 v4 hook 项目,只看这 7 个问题。 最近 hook 项目越来越多。uPEG、Slonks、Swing、01 这类项目火起来以后,很多新盘都开始往自己身上贴 hook 标签。 但我现在看下来,真正有意思的不是“用了 Uniswap v4”,而是它有没有把 swap 变成一个新的资产生成过程。 1. 它到底 hook 了交易路径里的哪一步? beforeSwap,afterSwap,addLiquidity,removeLiquidity,还是只是前端套了一层故事。 如果合约没有在交易生命周期里改变状态,只是在外面发奖励、收税、做积分,那它不是新物种,只是旧 tokenomics 换了个名字。 2. 每一笔交易到底生成了什么? uPEG 的重点不是那张 24x24 小马图,而是整数余额穿过 hook 后,交易行为生成了一个链上 object。 01 这类也是一样,重点不是 mint 页面,而是图像、编号、owner、traits 是否由 pool activity 推出来。 如果 swap 只改变价格,不改变资产状态,那它还是普通币。 3. 这个机制离开 hook 还能不能成立? 这是我最看重的问题。 如果不用 v4 hook,用 ERC404、税币、普通 staking 合约也能做,那 hook 只是营销。 真正值得看的东西,应该是机制必须嵌在 swap 路径里。 uPEG 的整数 object、Swing 的 variable settlement、Slonks 的 merge / void 状态变化,都是因为用户行为本身在改写资产。 4. 有没有单调变化? 我喜欢看不可逆的东西。 uPEG 里整数被打散,dust 越来越多,完整 object 越来越难自然出现。 Slonks 里 merge 会销毁 donor,void 会把 NFT 推进另一个状态,collection 的供给不是静态的 10000,而是被玩家持续改写。 单调变化会制造时间压力。 时间压力会制造二级市场定价。 5. 资产层数有几层? 普通 meme 只有一层:买币,卖币。 好一点的 hook 项目至少有三层。 uPEG 是 ERC20 + 链上 object + NFT 市场。 Slonks 是 NFT + SLOP + void / revival。 Swing 是 token + settlement vault + swing trade edge。 01 是 token + render object + pool 生成逻辑。 层数越多,早期市场越容易只按第一层定价。 这也是 alpha 可能出现的地方。 6. 谁被奖励,谁被惩罚? 每个 hook 都在重新分配交易结果。 uPEG 里,用聚合器拆单、小额买、走错路由的人,可能从一开始就拿不到完整 object。 Slonks 里,普通低 slop 可能适合被 merge,稀有 source 低 slop 反而可能不该动。 Swing 里,用户拿波动结算,协议吃长期 edge,vault 深度决定游戏能不能持续。 看不懂谁输谁赢,就不要急着说自己看懂了机制。 7. 退出会不会改变原资产? 这是 NFT2.0 跟旧 NFT 最大的区别。 过去 NFT 的退出就是卖掉。 现在不一定。 可以 merge。 可以 void。 可以 burn。 可以 revive。 可以把 ERC20 整数变成 object,也可以把 object 重新打回流动性碎片。 当退出行为本身会改变 collection 结构,市场就不是单纯买卖,而是在共同编辑资产集合。 所以我现在看 v4 hook,我先问: 这东西有没有把交易变成生产? 有没有把流动性变成状态机? 有没有让资产在每一笔 swap 之后,变得和上一秒不一样? 如果没有,它只是一个用了新标准的旧项目。 如果有,那才可能是链上新物种。 NFA。
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The first of its kind gamified Uniswap V4 hook launch is live. $ARCHER 🏹 Play from the website, hit the rings, and pay 0% tax. Buy/sell elsewhere and get 15% tax by default. Snipers aren't blocked. They're taxed. - 33% is used to buy back $ARCHER - 33% is used to tax buy back $R4 🎯
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