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Aiz
@Aizcalibur
Growth @playgigaverse @glhfers Thinking in systems.
2.5K Following    23.2K Followers
His name is Giga Noob. His YouTube channel has 1.38M subscribers. His average views are 5.8M per video. His followers say, "We must protect this guy at all costs". Giga Noob is taking over the World Wide Web with nothing but cutness.
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gm from the largest IP & Licensing show in the world. For us this year: no booth, no ads. Just a stack of business cards, and the fastest growing character IP in the industry. We are literally as early as it gets. Gigaverse.
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welcome to Gigaverse a nostalgic RPG with multiple interlooped game modes: roguelite dungeons, cozy fishing, strategy coop, racing, pvp and more! 🧵 here's what you need to know to get started ↓
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Forward to community
the answer to life, the universe, and everything
I know there are several people voting but the polls show only 1-2 votes. Something feels off. Is this some sort of bug? 😭
GLHFer vs GLHFer Tournament | Round 2 / single elims / public voting 24hrs 🧵 Vote below ↓
This man has been cooking in a whole different league. The level of detail and thought behind features is just epic. Been speaking with him since the early days of his data tracker website & in-depth guides. An analytical brainiac, I love to talk to on gigaverse topics.
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i have received lots of questions regarding the videos i have been sharing lately featuring a very strange looking @playgigaverse map tf is that?? extension? did you hack the map? etc. so here is the actual explanation back in december i started building a dungeon simulator to test whether my math/logic actually held up in practice. that was the entire goal fast forward 6 months and the project has mutated into something significantly more unhinged the original local simulator eventually turned into a fully fledged autobattler with a fully modular system behind it. every module is configurable, meaning users can create and customize their own bots in a couple of minutes without touching code my current stats: 37.7% all-time winrate in uh 83.5% in d5k then i started messing around with pixijs and realized i could recreate the gigaverse map itself instead of just simulating the dungeon logic behind it that turned out to be a very dangerous realization so naturally i started expanding the map: new rooms new npcs new interactions new ways of travelling (jeetpack) new systems basically just building whatever sounded fun at the time and honestly, as much as i enjoy the math/logic side of things, pixel stuff is just infinitely more entertaining to work on. im objectively terrible at it, but creating characters like orguk, rom lee and eggmund has been ridiculously fun alongside the autobattler systems i also started building utility tools directly into the map itself: rom claiming pet feeding fish cooking fish selling egg hatching potion crafting pot crushing etc then i added marketplaces directly onto the map: one for ingame items one for roms one for pets/eggs why use opensea when you can just walk over to a market stall and buy things directly inside the world itself eventually i realized a lot of these systems could be chained together into full automation pipelines eggmund rollington is one of those pipelines: buy egg buy materials influence egg eggspedite it roll the egg absolute vegas recently i also started integrating gigascanner data directly into the map through interactable objects touch the goblin statue in the garden and a leaderboard of the biggest item hoarders appears other objects open: fish lb pet lb faction data glhfers dashboards market data etc so what exactly is this thing? honestly, i dont even fully know anymore it started as a simulator then became an autobattler then became a map editor then became a collection of utility systems then somehow turned into whatever this is now it is currently in beta. around 30 users are testing it extensively and providing valuable feedback no set launch date yet, but june is looking promising
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GLHFer vs GLHFer Tournament | Round 2 / single elims / public voting 24hrs 🧵 Vote below ↓
Abstract Chain just released the new Discord roles update. Roles in Abstract Discord provide a substantial boost to the weekly portal XP, the native incentive system. Previously, afaik, there weren't publicly set guidelines. This update makes it clear. What do you think?
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