We’re changing course to give you more flexibility when creating UI elements with Sidekicks.
Starting today:
• You can import 2D images of official Sidekick renders into your project
• We’ll begin reversing previous rejections for Sidekicks used in 2D images
Looking ahead, we’re working on more ways to expand the authorized usage of provided IP in your islands.
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@tioarthas You can use Sidekicks and their available assets in UEFN. What isn’t supported right now is importing Sidekick images from outside UEFN, even Epic-made ones.
@tioarthas You can use Sidekicks and their available assets in UEFN. What isn’t supported right now is importing Sidekick images from outside UEFN, even Epic-made ones.
Looking to get started with Unreal MCP in UEFN? 👀 See where a little experimenting can take you.
@FNCreate I couldn't even sleep lol. Thought be easier to just share as a video!
Want to build gameplay abilities faster in UEFN? 🎮
Join us live for a deep dive into Template Abilities. Learn how to build reusable abilities in Verse with targeting, activation, projectiles, gameplay effects, and more. Stick around for a live Q&A!
📅: September 1 at 2 PM ET
🔔:
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How can Scene Graph improve your UEFN workflows? 🤔
Explore scene composition, flexible relationships between entities, hierarchy management, and recently introduced components in this Unreal Fest Chicago session, plus a look at the roadmap ahead.
Watch now:
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Gamescom is almost here! 🥳
Join us August 27 for our Game Creator Meetup. Connect with the Epic team and developers from Fortnite, Roblox, Minecraft, Meta, and more.
📍: Hall 10.2, Aisle D/E, No. 009
⏰: 2:30 PM CET
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We're live right now!!
Join us on YouTube or Twitch 👇
🔴:
🟣:
🗣️ Livestreams! Get your UEFN livestreams!
We're back again! Join us tomorrow to dig into shop menu design for in-island transactions, from organizing inventories of any size to creating a clear post-purchase experience.
📅: Tuesday, Aug 25 at 2 PM ET
🛎️:
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Gamescom is almost here! 🥳
Join us August 27 for our Game Creator Meetup. Connect with the Epic team and developers from Fortnite, Roblox, Minecraft, Meta, and more.
📍: Hall 10.2, Aisle D/E, No. 009
⏰: 2:30 PM CET
Show more
🗣️ Livestreams! Get your UEFN livestreams!
We're back again! Join us tomorrow to dig into shop menu design for in-island transactions, from organizing inventories of any size to creating a clear post-purchase experience.
📅: Tuesday, Aug 25 at 2 PM ET
🛎️:
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Every UEFN dev starts somewhere!
So we asked
@Lionheart and
@Ugly_G_ what they’d tell developers just getting started. Here’s what they had to say 👇
Your next build could use a little more neon.
Oh and probably a giant pink dino 🧋🦕
Heatwave Harbor prefabs and galleries are now in UEFN.
See what’s impacting your frame performance 🔍
New in v42.00, Timing Insights in the Spatial Profiler helps you quickly pinpoint performance issues and optimize your island across platforms.
Learn more:
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aaaand we're live NOW! 🥳
Come hang out & learn about all things MCP in UEFN!
30 minutes until we’re LIVE! 👏
Verse Evangelist Magnus Enebakk is walking us through MCP in UEFN.
We’ll explore how agentic coding tools can work alongside you in-editor to lower technical friction, helping you build faster and iterate more. See you soon!
🔴:
🟣:
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30 minutes until we’re LIVE! 👏
Verse Evangelist Magnus Enebakk is walking us through MCP in UEFN.
We’ll explore how agentic coding tools can work alongside you in-editor to lower technical friction, helping you build faster and iterate more. See you soon!
🔴:
🟣:
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Get the ball rolling with more touch interactions on mobile 🎳
The Virtual Pointer is now available for published islands, giving you more ways to build with gestures like tap and drag.
Learn more 👉
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Curious about UEFN but haven't learned Verse yet? MCP can help you get started by giving you assistance as you build, understand, and iterate on Verse code🤝
Join us tomorrow Aug 21 at 2PM ET for Creating in Fortnite as Evangelist Magnus Enebakk walks you through how agentic coding tools can work with you in-editor and the ways in which these workflows lower technical friction, allowing you to build faster and iterate more:
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Virtual Pointer is opening up some exciting possibilities 👀 Check out what
@Ep8Script is building with it!
Put a lot of effort into this, and wanted to see if anyone had cool ways to use it!
@FNCreate #
UEFN# #
Verse#
Curious how MCP can help you get started with Verse and iterate faster? Join us tomorrow!
Curious about UEFN but haven't learned Verse yet? MCP can help you get started by giving you assistance as you build, understand, and iterate on Verse code🤝
Join us tomorrow Aug 21 at 2PM ET for Creating in Fortnite as Evangelist Magnus Enebakk walks you through how agentic coding tools can work with you in-editor and the ways in which these workflows lower technical friction, allowing you to build faster and iterate more:
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Want to learn how to build a mobile tower defense game in UEFN? 🏰
Join UEFN Evangelists Josh Grant and Magnus Enebakk for our next Build-Along livestream covering touch inputs, tappable widgets, NPC enemies, and more.
📅: August 18 at 2pm ET
🔔:
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Curious about bringing your Unreal Engine skills to UEFN? 👀
Live from Unreal Fest Chicago, get a practical intro to building for Fortnite, from Scene Graph and Verse to publishing your first island and growing your player base.
Watch the session now:
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