You got me there. 😄
Considering the pretty extreme interest this received, I decided to break open my poor little Codex piggy bank and go back in.
@sama whenever you want for some free credits.
Cleaning things up, adding more systems, moving over to
@fal’s H3 Max Turbo, and generally pushing the engine quite a bit further.
I’m also now exploring some more D&D-like mechanics after someone very rightfully brought that up. Not just voting on A or B, but potentially introducing stats, probability, character traits, inventory, consequences, maybe even rolls that can alter what the audience wants to happen.
Which is where this starts getting really interesting to me.
Less “choose your own adventure.”
More “shared live world with rules.”
AI video doesn’t need another infinite slop machine. It needs a showrunner.
Using MiniMax H3 Max, thanks
@fal, I built "THIS WAY", a live film engine that remembers characters, arcs and consequences.
The audience votes live. Two futures generate ahead. The winner becomes canon and the story keeps unfolding.
It’s not perfect yet, but this feels like an important step: not infinite generation, but AI serving an actual plot through audience decisions.
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