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Shader Development Studio
@shadersweden
Creative development studio building interactive 3D and AI solutions. Working with brands and agencies worldwide. Plugged into the future.
121 Following    1.7K Followers
Liquid glass, but actually liquid 💧 A hero secton built with @threejs and a TSL fluid sim running in compute shaders
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We're coming to @threejsconf in Paris. To celebrate, we built the Eiffel Tower in @threejs and made it dance. The tower is a cloth simulation. It's rendered onto a poster. The poster is also a cloth simulation. A cloth sim inside a cloth sim. Come say hi if you're there!
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Wrote an article about how the liquid glass carousel works, over on Codrops. Also: we'll be at @threejsconf this week. Come say hi!
🇫🇷 TWO DAYS. The workshops are already kicking off, Paris is warming up, and the very first @threejsconf is almost here! 🎉 As the party is about to begin, Filip Kantedal takes us behind the scenes of an experiment created at @shadersweden that made some serious waves: an infinite liquid glass grid built with Three.js, WebGPU & TSL 🫧✨ Come see how they made the magic happen: #threejs# #webgpu# #threejsconf#
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