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skarly
@Skarly
4.6K Following    21K Followers
our smol event for MoG x YF has just ticked over 1,000,000 keys spent amazing times for crypto gaming
just under half a million impressions in 24 hours 👀 with onchain heating up, now seems like the perfect time for a novel onchain game as with anything we do, it'll be high quality, well thought out and have our unique twist on what we think a farming sim should look like more soon! p.s my DM's are slammed rn and i'll be going over them over the next few days
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trying some new onchain games minted a gold taruchi with red lips am i cooking?
join me for an interview with @Jihoz_Axie, cofounder of @AxieInfinity @Ronin_Network we'll also be joined by @Skarly to talk about @playAxieDOM during the second half tune in live tuesday, may 19th at 9am est/1pm utc!
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STOP
been heads-down on something for a few months it's getting close * that's all i can show you today
yp the goat cooking as usual thank you for the support ❤️
TL;DR - new item system levels up the strategy required 10x - speed improvement 100x - fun improved 50x
this is a great breakdown on why we made some of the decisions we did weekly pools were mostly because the abs incentive system was on a weekly basis but we understood that degens needed instant gratification too, which is why we introduced the blessing system these work together to create a rewarding experience where all playertypes (whales, smaller players, weekly optimizers, bAXS grinders, blessing chasers) can play for their goals but i also acknowledge our system isn't perfect. We're working on retention tools and more interesting reward structures to cater for even more players
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Some thoughts on Axie:DoM from a risk 2 earn perspective (working on a piece):
> think of game idea in shower > fill out details and format using claude > tell linear ai bot to create ticket for idea > write code using codex > get code reviewed by coderabbit > deploy to production what an incredible time to be building games
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i'm building a pixel-art crypto game using phaser!
i'm building an MMORPG in the browser using threejs!
We are now 50% faster ⚡ Migration to Ethereum complete. Gaming thrives on Ronin, here's all the latest updates in this weeks Ronin Recap!
if you scared to take a chance, how the fuck we gon get rich?
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Tldr Prototype Achieve PMF Scale
we knew from day 1 that our architecture was not great for scaling BUT it allowed us to move MUCH faster early on in the development process. up to $500-$700 in server bills, we were just eat the cost as it was not worth the trouble to migrate. $2MM in volume and over half a million runs later, we're finally paying off this tech debt in order to hit our ambitious scaling goals more on this soon
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we knew from day 1 that our architecture was not great for scaling BUT it allowed us to move MUCH faster early on in the development process. up to $500-$700 in server bills, we were just eat the cost as it was not worth the trouble to migrate. $2MM in volume and over half a million runs later, we're finally paying off this tech debt in order to hit our ambitious scaling goals more on this soon
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i have all of them muted
the new ponzu @OffshoreOnMega has some of our holders waiting for NY market open so they can time their gameplay
Look at him, that's my quant. My quantitative. My math specialist. Look at him, you notice anything different about him? Look at his face. Look at his eyes, I'll give you a hint, his name is Beanie. He won a national math competition in China! He doesn't even speak English! Yeah I'm sure of the math.
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