Lot's of noise recently about Gauntlet Loop after
@mattshumer_ game example - but truth is most agent loops without standardised frameworks around game libraries, 3D models, textures, terrain, lighting and multiplayer turn out to be super unpredictable, messy, overly expensive, as
@levelsio pointed out
Today we're introducing LOOP - our take on agent loops to build AI games.
The Tesana LOOP inside our AI game engine solves assets → game libraries → multiplayer → and a full user-facing experience.
Set a budget for your LOOP, and come back to a properly finished game ready to launch, without reinventing and wasting tokens on your build every session.